added xaser3 ssd-bracket
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openscad/own/xaser3-ssd-bracket/IMG/xaser3-ssd-bracket.png
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openscad/own/xaser3-ssd-bracket/IMG/xaser3-ssd-bracket.png
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openscad/own/xaser3-ssd-bracket/STL/xaser3-ssd-bracket.stl
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openscad/own/xaser3-ssd-bracket/STL/xaser3-ssd-bracket.stl
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openscad/own/xaser3-ssd-bracket/xaser3-ssd-bracket.scad
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openscad/own/xaser3-ssd-bracket/xaser3-ssd-bracket.scad
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// Thermaltake Xaser III rear-fanmount-ssd-bracket for retro-computer
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// by zeus - 2022-06-12 - CC-BY-NC-SA-4.0
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// comment out cutting-block for editing
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// ###
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// vars:
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mt=4; //material thickness
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mts=6; //material thickness (melt-in screw-posts)
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fanbase_l=81; // fanshroud outer dimensions
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fanbase_w=fanbase_l;
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fanbase_spacing=20; // Distance between SREWHOLES!
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fan_hole_dist=71.5; // Distance between fan holes for 80mm fans
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fan_hole_dia=4.5; // 4.5 on 80mm fans
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ssd_hole_dia=3.75; // 4 should be enough for m3-hdd screws
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ssd_hole_dist_x=61.72; // from intel documenation
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ssd_hole_dist_y=76.60; // from intel documenation
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$fn=100;
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// model:
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module fanbase(){
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difference(){
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cube([fanbase_w,fanbase_l,mt],center=true);
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for(x=[fan_hole_dist/2,-fan_hole_dist/2],y=[fan_hole_dist/2,-fan_hole_dist/2]){
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translate([x,y,0]){
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cylinder(r2=fan_hole_dia/2,r1=(fan_hole_dia/2)*1.25,h=mt+0.1,center=true); // fan-mounting holes
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}
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}
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}
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}
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difference(){
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union(){
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translate([0,-fanbase_w/2+((fanbase_w-fan_hole_dist)/2)-fanbase_spacing/2,0])fanbase(); // lower shroud, complex translation ensures correct distance between the shrouds
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translate([0,fanbase_w/2-((fanbase_w-fan_hole_dist)/2)+fanbase_spacing/2,0]) fanbase(); // upper shroud
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for(x=[ssd_hole_dist_x/2,-ssd_hole_dist_x/2],y=[ssd_hole_dist_y/2,-ssd_hole_dist_y/2]){ // standoffs
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translate([x,y,-mt/2+mts/2]){
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cylinder(r1=ssd_hole_dia,r2=ssd_hole_dia*0.85,h=mts,center=true);
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}
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}
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}
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for(x=[ssd_hole_dist_x/2,-ssd_hole_dist_x/2],y=[ssd_hole_dist_y/2,-ssd_hole_dist_y/2]){ // standoff holes
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translate([x,y,-mt/2+mts/2]){
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cylinder(r=ssd_hole_dia/2,h=mts+0.1,center=true);
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}
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// cutting-block. only one shroud has finally to be drawn, because they are symetrical
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translate([0,fanbase_w/2-((fanbase_w-fan_hole_dist)/2)+fanbase_spacing/2,-mt/2+mts/2]) cube([fanbase_w+0.1,fanbase_l+0.1,mts+0.1],center=true);
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}
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}
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